In the Winner's Circle: 50% of my teams won the 2017 European Innovation Academy, Italy

(To my teams: you are all stars!!)

Giving my Day 7 keynote in Turin, on how to build revenue-producing and meaningful community. "Find why your first users are invested and then deliver on their motivations," was among my recommendations to the participants of Europe's largest extreme accelerator

It was my pleasure to be the chief mentor to six start up teams in the Gaming, Media & Entertainment sector at the European Innovation Academy last month in Turin, Italy.

For ten foundational days, I guided 30 participants through team and business building before additional specialist mentors joined us to take them to pitch their startups to Silicon Valley and global investors. 

Out of 95 total teams, 4 of my teams progressed to the Pitching Carousel of 40 teams which presented to venture capitalists

  • Sympha, a creative exchange for the indie music community
  • aLive, a realtime nightlife promotion platform
  • ARCatalogs, an augmented reality play for restaurants
  • Kumpa, a gamification app that turns exercise into social workouts

3 of my teams then made it into the Top 10 winner's circle. You can read the Italian press on the winners.

So, 5 of my 6 teams made it to the final rounds of the program. That means 83% of our cohort 'showed' in the final rounds of the program.  This is a stupendous achievement, congratulations to all of you!

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This is Kumpa, a sports gamification start-up that transforms your favorite games into fun and social workouts.

Shout out to these international mentors who also worked with my cohort on: marketing (Americans Jesse Leimgruber, PJ Leimgruber, and Italian Francesco Fiume), IT (Polish Bartek Jazwinski), and design (Estonian Tanel Eero), and, team dynamics (Italian Claudia Chiavarino). Also, thanks to Federico Mammano, my fellow chief mentor in the other Gaming, Media, and Entertainment cohort, for his pitching challenges and AR expertise! 

This is ARCatalogs which makes augmented reality menus for restaurants.

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This is aLive, a nightlife platform where users can see and share what's happening around them in real time, leveraging the power of influencers. aLive made it to the Pitching Carousel round.

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Here's BidCar, my sixth team, which was building a blind auction for car sales. Chief Business Officer Miguel Valdez delivered a 1 minute story-based pitch on Day 6 in front of another gaming, media, entertainment cohort and our design and IT mentors watching, on the right:

For your accomplishments in team building and business building, congrats to the winners, the carousel pitchers, all the teams of the Gaming, Media, and Entertainment cohorts, and all the teams of EIA Turin 2017. It was fun mentoring you and I look forward to seeing what you do next!

 

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